[Lynda] Game Art Asset Texture Pipeline [ENG-RUS]

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文件数目:53个文件
文件大小:7.31 GB
收录时间:2022-06-21
访问次数:4
相关内容:LyndaGameAssetTexturePipelineENG-RUS
文件meta
  • Exercise Files.7z
    6.94 GB
  • 007 High-poly modeling techniques and tricks.mp4
    27.38 MB
  • 021 Apply textures with materials and smart materials.mp4
    23.55 MB
  • 022 Apply stenciled designs to your rocket.mp4
    23.54 MB
  • 006 Begin the high-poly modeling process.mp4
    20.32 MB
  • 008 Apply high-poly details to the rocket.mp4
    19.2 MB
  • 012 Export low-poly model for Unreal and create a simple collision.mp4
    18.44 MB
  • 020 Begin painting within Substance Painter.mp4
    18.25 MB
  • 010 Unwrap low-poly rocket pieces.mp4
    17.19 MB
  • 017 Set up baking parameters.mp4
    13.68 MB
  • 019 Review Substance Painter masking tools.mp4
    13.6 MB
  • 024 Import maps and create Unreal materials.mp4
    11.57 MB
  • 023 Export Painter files to Substance Designer.mp4
    11.52 MB
  • 025 Final positioning within Unreal and check in the prop.mp4
    10.1 MB
  • 011 Apply a lightmap to the game-ready mesh.mp4
    9.6 MB
  • 013 Export for exploded baking in Substance Painter.mp4
    9.44 MB
  • 007 High-poly modeling techniques and tricks.mp3
    7.69 MB
  • 015 Import static mesh into Unreal.mp4
    7.03 MB
  • 021 Apply textures with materials and smart materials.mp3
    6.97 MB
  • 012 Export low-poly model for Unreal and create a simple collision.mp3
    6.58 MB
  • 006 Begin the high-poly modeling process.mp3
    6.51 MB
  • 001 Welcome.mp4
    6.31 MB
  • 005 Set up the 3ds Max project file.mp4
    6.28 MB
  • 020 Begin painting within Substance Painter.mp3
    6.03 MB
  • 022 Apply stenciled designs to your rocket.mp3
    5.08 MB
  • 010 Unwrap low-poly rocket pieces.mp3
    4.65 MB
  • 014 Prep the Unreal level for rocket prop.mp4
    4.55 MB
  • 008 Apply high-poly details to the rocket.mp3
    4.41 MB
  • 017 Set up baking parameters.mp3
    4.31 MB
  • 009 Begin the low-poly modeling process.mp4
    4.29 MB
  • 004 Methods of collecting references.mp4
    3.99 MB
  • 023 Export Painter files to Substance Designer.mp3
    3.98 MB
  • 018 Add adjusted maps and start a new Paint file.mp4
    3.96 MB
  • 019 Review Substance Painter masking tools.mp3
    3.85 MB
  • 013 Export for exploded baking in Substance Painter.mp3
    3.63 MB
  • 024 Import maps and create Unreal materials.mp3
    3.51 MB
  • 016 Set up your project in Substance Painter.mp4
    3.46 MB
  • 025 Final positioning within Unreal and check in the prop.mp3
    3.04 MB
  • 011 Apply a lightmap to the game-ready mesh.mp3
    2.86 MB
  • 015 Import static mesh into Unreal.mp3
    2.5 MB
  • 005 Set up the 3ds Max project file.mp3
    2.38 MB
  • 002 Course prerequisites.mp4
    2.33 MB
  • 026 Next steps.mp4
    2.1 MB
  • 009 Begin the low-poly modeling process.mp3
    1.54 MB
  • 018 Add adjusted maps and start a new Paint file.mp3
    1.47 MB
  • 016 Set up your project in Substance Painter.mp3
    1.45 MB
  • 014 Prep the Unreal level for rocket prop.mp3
    1.42 MB
  • 004 Methods of collecting references.mp3
    979.59 KB
  • 001 Welcome.mp3
    844.49 KB
  • 002 Course prerequisites.mp3
    713.06 KB
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