Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya
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文件数目:
47个文件
文件大小:
4.67 GB
收录时间:
2019-08-16
访问次数:
10
相关内容:
Digital
Tutors
High-Resolution
Game
Character
Creation
Pipeline
ZBrush
Maya
文件meta
35. UVing the clothing.mp4
186.34 MB
08. Defining the face with detail.mp4
181.52 MB
33. Creating the inside of the mouth.mp4
175.73 MB
15. Combining the two shirts.mp4
175.39 MB
07. Starting wrinkling and skin detail.mp4
162.39 MB
16. Pushing the detail on the t-shirt.mp4
157.32 MB
22. Defining button and cloth details in Maya.mp4
155.41 MB
44. Adding diffuse, specular, and gloss textures.mp4
152.71 MB
29. Retopologizing the face.mp4
142.1 MB
18. Finishing the pants detail.mp4
137.1 MB
32. Continuing to retopologize the hands and arms.mp4
133.2 MB
28. Getting into TopoGun.mp4
132.88 MB
13. Creating clothing forms.mp4
132 MB
10. Continuing blocking in the arms and hands.mp4
131.94 MB
09. Blocking in the arms and hands.mp4
126.59 MB
06. Working more on sculpting the head.mp4
126.46 MB
12. Beginning to block clothing in ZBrush.mp4
125.7 MB
21. Finishing the shoes.mp4
118.75 MB
31. Retopologizing the arms and hands.mp4
117.37 MB
23. Applying button to cloth and shoe details.mp4
117.07 MB
26. Finalizing geometry of our character.mp4
102.77 MB
14. Cloth detailing on button down shirt.mp4
97.75 MB
24. Adjusting shirt and shoe detail.mp4
95.83 MB
11. Detailing the arms.mp4
95.81 MB
19. Base mesh creation of the shoes.mp4
94.65 MB
02. Collecting references.mp4
92.8 MB
27. Getting our mesh ready for retopology.mp4
92.38 MB
46. Final presentation of the render.mp4
88.02 MB
04. Blocking in eyes, brow, nose, and cheeks.mp4
87.56 MB
36. Laying out the UVs in Maya.mp4
84.44 MB
03. Blocking forms of the head from a sphere.mp4
84.13 MB
43. Texture mapping in dDo.mp4
83.62 MB
05. Tweaking the shapes.mp4
82.24 MB
41. Continuing to hand paint textures.mp4
81.5 MB
40. Hand painted skin textures in ZBrush.mp4
80.63 MB
25. Quick jewelry creation for our character.mp4
78.57 MB
45. Finalizing textures of our image.mp4
76.63 MB
17. Beginning the detailing process on the pants.mp4
68.42 MB
37. Normal map generation.mp4
56.32 MB
20. Shoe sculpting in ZBrush.mp4
54.12 MB
34. Continuing cleaning up the model.mp4
53.47 MB
38. Map generation and composition.mp4
45.43 MB
30. Finishing the retopology of the face.mp4
43.65 MB
39. Collecting the needed maps for dDo.mp4
30.42 MB
42. Texture mapping in TopoGun.mp4
29.03 MB
01. Introduction and project overview.mp4
8.97 MB
~uTorrentPartFile_14A553DCD.dat
7.26 MB
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